Visual Designer

Synergis Creative

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UX Visual Designer

12-month contract to potential hire (candidate can sit in any major hub including Cincinnati, Minneapolis, NYC, Dallas, Atlanta) 

A visual/interaction designer is a professional who can plan, create, and communicate beautiful, usable, and effective interface designs for mobile, web, and device interfaces. From layout, to visual branding, to motion and interactivity – interactive design is collaborative and comprehensive.

The ideal candidate will have knowledge of current digital design trends as well as design fundamentals. This candidate is passionate about all aspects of the digital space and understands how to translate business problems into strong interactive solutions.

 We will need someone who will work with a developer, researchers and experience architects designing and testing one set of functionality (Customer Profile – phone numbers, addresses, consent pages, etc) that will be shared across customer and employee facing channels. It will be a mix of leveraging existing styles in our old and new brands, but working collaboratively with my team to ideate, design, create and test – with some iteration of those designs built in.


The cadence will likely be as follows:


Day 1: Unpack the requirements (as is, vision for future, competitor evals, all relevant details) Day 2: Ideate Day 3: Bring the ideas back in and define the solution Day 4 and 5: Prototype (partner with dev to build it) Day 6: Test

The person needs to LOVE collaborating with a team and have a great attitude.


– Work with contemporary tools, including Sketch, Invision, Marvel, Adobe Creative Cloud to design new interaction modules, page layouts, style guides, images, icons, animations and other visual elements

– Apply and update existing brand (visual and interaction) standards to accommodate test goals

– Present and communicate designs and design goals to teammates, partners, and leadership.

– Create prototypes using design tools noted above; by coding in HTML5/CSS/JS; and working directly with front-end developers

– Participate as an observer in user interviews and usability test sessions

– Validate developer-built experiences relative to UX design requirements, provide feedback and work with developers to reach best outcomes


             • Sketch – 5 yrs

             • Adobe Creative – 5 yrs

             • InVision – 5 yrs

             • Omnigraffle – 5 yrs

             • Marvel – 5 yrs

             • Bachelor’s in a visual design-related discipline such as Design, Animation or related field of study – or 5 years relevant professional experience

Responsible for shaping and improving the user experience through design and considering the effects of typography, space, layouts, color illustrations and photography on the usability of digital product. Combines a thorough knowledge of current design trends, and a working knowledge of front-end development to interface across a variety of digital products.

Responsibilities include:

– Creates accessible interaction modules, screen layouts, style guides, pattern libraries, images, icons, and other visual elements for approved and funded projects.

– Applies and updates existing brand (visual and interaction) standards to accommodate new products and campaigns.

– Presents and communicates design and design goals to teammates and partners.

– Validates code is built as designed during projects (according to brand standards, style guides and pattern libraries).

– Reviews artifacts and deliverables from peer designers to ensure they accurately represent the brand.

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