Sr. UX Visual Designer

Synergis Creative

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Title: UX Visual Designer

Location: Mountain View (Remote)

Position Description

  • – 3 – 5+ years or experience
  • – Demonstrate a high level of craft in design systems thinking.
  • – Understand what it means to design at scale.
  • – Elevate the visual design and account for the design details/pixels of building a product.
  • – Execute against several work streams in a fast-paced, ambiguous environment timezone difference, and deliver clear and detailed solutions.
  • – Documenting visual patterns and components used by multiple projects.
  • – Contribute strategically to the development of an improved process around pattern definition and documentation.
  • – Own the review process between multiple teams within Google (Reach, Eng, Material) and address feedback
  • – Be able to produce digital assets, redlines/spec and drive the production phase of the design.
  • – Create aesthetically excellent work that is true to the Google brand spirit.
  • To develop UI mockups and prototypes
  • To gather and evaluate user requirements in collaboration with product managers and engineers
  • Ability to support and troubleshoot live applications/services
  • Illustrate design ideas using storyboards, process flows and sitemaps

Nice to Have Requirements

  • – Ability to collaborate effectivity with cross-functional teams and peers and build relationships that delivers on impact and influence with Product Managers, Engineering, and Marketing partners.
  • – Ability to demonstrate a collaborative approach with design and engineers.
  • – Detail-oriented and organized, with strong visual design skills, layout, typography and high graphic standards.
  • – Interest in or experience with layout design and visual communications.
  • – Experience working closely with UX and product management teams in the tech industry.
  • – Proficiency with Sketch, Figma, Adobe XD, and/or other design tools.



+5 years of professional experience as a UX designer.

A portfolio showing experience designing web and/or mobile applications.


AR experience or knowledge, or experience in 3D/Motion Design Proficient with industry standard design tools (e.g. Photoshop, Illustrator, Figma)

Nice to have:

3D, motion design, AR experience, Unity

Ability to manage complex and/or cross-functional projects across time-zones

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